Pengembangan Media Pembelajaran Matematika Berbasis Android Pada Pokok Bahasan Trigonometri
Abstract
This research is motivated by the method of learning mathematics which is still conventional and rarely uses technology as a medium in learning. The purpose of this research is to produce learning media products that meet the requirements of validity, practicability, and effectiveness of this type of research is Research and Development (R & D) with the ADDIE model. The research subjects amounted to 30 people. The instrument used is a media expert validation questionnaire, material experts and linguists, student and teacher response questionnaires and student learning outcomes tests. The results of the study obtained: (1) validity of 88%, (2) practicality of 92% (3) effectiveness of 83% So it can be concluded that the android-based mathematics learning media on the subject of trigonometry developed can be used in learning.
Keywords
Full Text:
PDFReferences
Adi, A. P. (2021). Membuat Aplikasi Android Tanpa Coding. Elex Media Komputindo. https://books.google.co.id/books?id=cV4zEAAAQBAJ Ardiansyah, M., & Septian, A. (2019). Pengembangan Jimath Sebagai Multimedia Pembelajaran Matematika Berbasis Android Untuk Siswa Sekolah Menengah Atas. 2(1). Gulo, S., & Harefa, A. O. (2022). Pengembangan Media Pembelajaran Interaktif Berbasis Powerpoint. Educativo: Jurnal Pendidikan, 1(1), 291–299. https://doi.org/10.56248/educativo.v1i1.40 Haddar, G. A., Kusumawati, I., Sa’adah, U., Siahaan, T. M., Efendi, R., Hakim, A. R., Yanto, A., & Wahyuni, T. P. (2023). Metodologi Penelitian Dalam Pendidikan. Get Press Indonesia. https://books.google.co.id/books?id=GRbQEAAAQBAJ Hoiriyah, D., & Maulidia, N. (2022). Pop Up Book Learning Media to Increase Learning Interest of MTsS Alwasliyah Students Bangun Purba. Logaritma : Jurnal Ilmu-Ilmu Pendidikan Dan Sains, 10(01), 151–164. https://doi.org/10.24952/logaritma.v10i01.5807 Ismayani, A. (2018). Cara Mudah Membuat Aplikasi Pembelajaran Berbasis Android dengan Thunkable. Elex Media Komputindo. https://books.google.co.id/books?id=1ZR1DwAAQBAJ Kristanto, A. (2016). Media Pembelajaran. Penerbit Bintang Sutabaya. Nurbani, & Puspitasari, H. (2022). Analisis Kebutuhan Media Pembelajaran Berbasis Android Pada Mata Pelajran Matematika di SMA S 2 Muhammadiyah Pontianak. 1. Rangkuti Nizar, A. (2016). Metode penelitian pendekatan kuantitatif, kualitatif,PTK, dan penelitian pengembangan. Riduwan. (2017). Belajar Mudah Penelitian Untuk Guru-Karyawan dan Peneliti Pemula. Alfabeta. RINCI SIMBOLON, M. P., & Susi Seles, M. P. (n.d.). Pengembangan Media Pembelajaran Berbasis Komik Dalam Tema Peduli Terhadap Makhluk Hidup. CV Brimedia Global. https://books.google.co.id/books?id=_rjaEAAAQBAJ Riyana, C., & RI, K. (n.d.). Media Pembelajaran. Kemenag RI. https://books.google.co.id/books?id=ku0_DwAAQBAJ Sajudin, M. (n.d.). Pengembangan Model Pembelajaran Matematika Berbasis Reward dan Punishment. wawasan Ilmu. https://books.google.co.id/books?id=zvy9EAAAQBAJ Sudjono, A. (2013). Pengantar Evaluasi Pendidikan. Rajawali Pers. Yudela, S., Putra, A., & Laswadi, L. (2020). Pengembangan Media Pembelajaran Matematika Berbasis YouTube Pada Materi Perbandingan Trigonometri. Imajiner: Jurnal Matematika dan Pendidikan Matematika, 2(6), 526–539. https://doi.org/10.26877/imajiner.v2i6.7089-8 February 2010. Istanbul, Turkey: Elsevier.
Refbacks
- There are currently no refbacks.
Copyright (c) 2025 Eryansyah Eryansyah, Anita Adinda, Diyah Hoiriyah

This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
Journal of Islamic and Scientific Education Research has indexed by:








