The Influence of Student Interest in Types of Three Dimensional Learning Media on Student Interest in STEAM Based Three Dimensional Learning

Agus Maqruf (Program Studi Pendidikan Matematika, FPMIPA Universitas Pendidikan Indonesia, Indonesia)
Dadan Dasari (Program Studi Pendidikan Matematika, FPMIPA Universitas Pendidikan Indonesia, Indonesia)

Abstract


This research aims to investigate the influence of interest in three-dimensional learning media on class XII high school students' interest in three-dimensional learning based on STEAM (Science, Technology, Engineering, Arts and Mathematics). Data was collected through a student response survey, which included questions about their level of interest in three-dimensional learning media and STEAM-based three-dimensional learning. This research aims to contribute to a practical understanding of learning media preferences for the implementation of STEAM-based three-dimensional learning at the high school level. These results can be the basis for developing learning media that are more innovative and relevant to student preferences, with a focus on increasing student interest and participation in STEAM-based learning. Data analysis shows that students' interest in three-dimensional real media and three-dimensional application media can influence students' interest in STEAM-based three-dimensional learning. These results provide a clearer picture that three-dimensional real media and three-dimensional application media can stimulate students' interest in exploring and understanding STEAM concepts.


Keywords


Media; Three Dimensions; and STEAM.

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DOI: https://doi.org/10.24952/logaritma.v12i01.9777

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